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The Website Design Process: Step 3

Now that the groundwork is laid you can firm up your drafts into project specifications and work up some creative concepts to present to the client.

Step 3: Concept Development

  • Develop information architecture and website navigation.
  • Develop creative concepts.
  • Assign password for client access to drafts.
  • Submit minimum of 3 initial drafts to client.
  • Select concept direction; agree on revisions/refinements.

Develop Information Architecture and Website Navigation

For large projects, compose a formal Specifications Document from the estimate and the draft flowcharts or outline. The specs should include everything that the project will entail, including:

  • Online mission and goals
  • Flow strategies
  • Information architecture
  • Navigation
  • Page layout
  • Overview of the content and strategies for each page
  • Description of technologies (backend functions and interface)
  • Styleguide

The Specs will be a living document — some things will change and grow as the process progresses. The mission statement and goals, however, should remain fixed and should be constantly referred to throughout the process. Nail the mission and goals on a wall above your computer. Post the Spec Document to an online project development area so your client can review and approve changes.

For small projects you may use the final estimate as your Specifications Document.

Either way, it's important to get the scope of work in writing, and approved by the client to prevent "scope creep". It's common for a client to request additional work as the project evolves. If this additional work does not appear in the specs then inform the client that the request is "out of scope", but that you'll be happy to submit an additional estimate for their request.

Firm up the information architecture (IA) and site navigation, and include them in the specs.

Develop Creative Concepts

Much of what you've done so far has been admin. Now the fun part begins. Use the mission and spec strategies to create some "comps" (comparables). These are drafts of the website pages you envision, including branding, page layout and main navigation.
Use the ol' Resources Lorem Ipsum to fill in the content blocks for now. These should be smooth and beautiful, very much like the finished page, to present to the client.

Develop at least three comps with different styles and layouts. One will be your favorite but let the client pick their preference. All of your comps conform to the specs so it's mainly a matter of personal preference. Giving the client a selection to choose from pulls them into the process and generates excitement for them, gives them a sense of control and ultimately, when the site is finished, they will be proud of the website they helped build. Clients enjoy being part of the process and they will look forward to working on future projects with you.

Assign Password for Client Access to Drafts

You'll need to set up a development and proofing area on your server. This can be a mini-website developed especially for them where they can view the specs and comps, and ultimately the final website you develop for final proof.

The Dev & Proof area should be password protected to prevent the competition from stealing the ideas and to prevent the public from viewing your private conversations. A robot=none meta tag is not adequate protection.

Submit Minimum of 3 Initial Drafts to Client

Notify the client that the comps are ready for their review, and ask them to select one for further development. Ask them to provide specific feedback on what they like and don't like.

Select Concept Direction; Agree on Revisions/Refinements

Your discussion may take place face-to-face or via email. For clients who have a difficult time making a decision, face-to-face is best if possible. If you're doing business online via email you can provide a recommendation and explain your preference.

At this point you are beginning to, or already have developed a friendly relationship with the client. Watch that scope creep. After seeing the comps the client may get a flash of inspiration and ask, "what about this... can we add a (something) here?".

If it's a good idea, "Sure," you say, "I'd be happy to. I'll work up an estimate for that."

Oh, yah, the client thinks to themselves, that's out of scope. They may think twice and change their mind or agree to the additional expense.

Watch that the friendly feeling you have for the client doesn't cause you to do free work for them. Business is business. You can develop a friendship with the client but don't shortchange yourself.

At this point the project is starting to take on shape. Your goals are clear, the mission is still central to all decisions, and one or two of the comps are emerging as favorites. Next you'll be refining the comps and helping the client develop their content.

Article Step 4: Design Development >

Overview | 1 | 2 | 3 | 4 | 5

 

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SKILL LEVEL / INTEREST

Beginner designers/developers

OUTLINE

Overview
Step 1: Data Collection
Step 2: Structural Development
• Step 3: Concept Development
Step 4: Design Development
Step 5: Implement Design

RELATED INFORMATION

Resources Lorem Ipsum

 

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